Sunday, 13 November 2016

Rhino armour wip

Breaking up the armour plates on the original Dynamesh sculpt into subtools for detailing. Next will be the underlying muscle bundles.

Friday, 14 October 2016

Latest sculpts and wip.

ZBrush doodling while sat on the train.
Putting some more detail on a Beastman sculpt I did a while.
Hardedge noodling; breaking up my Rhino Armour block out into separate subtool for detailing.
And a skull, cos sometimes you just want to sculpt a skull.




Sunday, 21 August 2016

Frankie continued

Added some more detail to Frankie on the train commute this evening. Doodling away in Dynamesh shortens the journey a lot :)

Saturday, 30 July 2016

Pulp Alien


Work in progress of something I've been doing as a personal project. Playing with Dynamesh and hard edge worflows. Started from a polysphere and created the whole thing in Zbrush. May retop and texture in Substance next.





Sunday, 24 April 2016

Sunday, 17 April 2016

Rhino armour

Hard edge doodling in Zbrush. Breaking this bad boy up into subtools for cleanup and detailing.

Saturday, 16 April 2016

Pulp Alien speed sculpt

Another train commute sculpt. Playing with some hard edge techniques too. As per this started from a simple polysphere.