Monday, 21 May 2012


All the tentacles/feelers plus several hundred toothy suckers are complete. Now onto the high frequency detail and painting.

Thursday, 3 May 2012

Driver project render

Here is a couple of renders I've created of the finished driver. I wanted to do a simple, single material render to give it the look of a 3D printer model. I might do some other versions with textures and separate materials at some point.

Driver test poses

I've brought all of the high res elements of the driver together in Max and have been tying some rough test poses. I think he'll carry the helmet when I come to render it.