Specular maps are all done now so it's onto rigging and posing.
I'll post some more shots when I get a mo.
Tuesday, 10 July 2012
Here's a pic of the work in progress texture for the Cthulhu beastie. I was trying various colour schemes and wanted to avoid going for something dull. I felt it needed some green in there, but I'd also read that red is very hard to see in deep water so I thought it might be interesting to try this lurid pinky red on his head and tentacles. The spec and gloss are just defined in the material at the moment. I'll be doing specific maps. I wanted to pick the scales out in a similar way to dinosaurs and lizards with the lighter tones in between where the skin is softer and the dark tones for the tougher plates. More to follow...........